Calculate structure: Difference between revisions

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'''Myohemerytherin'''  (<scene name='Globular_Proteins/Anti_helix_erythrin2/1'>Restore initial scene</scene>)  
'''Myohemerytherin'''  (<scene name='Globular_Proteins/Anti_helix_erythrin2/1'>Restore initial scene</scene>)  
* There are two T segments that contain one residue (<scene name='Calculate_structure/Turn_84/2'>T : A:86_A:86</scene> and <scene name='Calculate_structure/Turn_110/2'>T : A:110_A:110</scene>), and both mark β-turns. Descriptions of both are included in the summary below.
* There are two T segments that contain one residue, <scene name='Calculate_structure/Turn_84/2'>T : A:86_A:86</scene> (β-turn 84-87; 84 & 85 are part of a helix, 86 is colored blue & 87 is white.) and <scene name='Calculate_structure/Turn_110/2'>T : A:110_A:110</scene>(β-turn 110-113; 110 is blue, 111-113 are part of a helix.).  
* There are two T segments that contain two residues (<scene name='Calculate_structure/Turn_63/3'>T : A:65_A:66</scene> and <scene name='Calculate_structure/Turn_67/6'>T : A:68_A:69</scene>), and both mark β-turns. Descriptions of both are included in the summary below.
* There are two T segments that contain two residues (<scene name='Calculate_structure/Turn_63/3'>T : A:65_A:66</scene> and <scene name='Calculate_structure/Turn_67/6'>T : A:68_A:69</scene>), and both mark β-turns. Descriptions of both are included in the summary below.
* The <scene name='Calculate_structure/Turn_114/2'>last T</scene> is a three residue segment, and ''Calculate hbonds structure'' shows hbonds between 114 and 117 (β-turn) and between 114 and 118 (4-turn). A β-turn is nested in a 4-turn.
* The <scene name='Calculate_structure/Turn_114/2'>last T</scene> is a three residue segment, and ''Calculate hbonds structure'' shows hbonds between 114 and 117 (β-turn) and between 114 and 118 (4-turn). A β-turn is nested in a 4-turn.
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G : A:12_A:14<br>
G : A:12_A:14<br>
H : A:19_A:37<br>
H : A:19_A:37<br>
H : A:41_A:64 &nbsp;&nbsp;&nbsp;&nbsp;(run the command ''calculate hbonds structure'' in the console to see the hbonds)<br>
H : A:41_A:64 <br>
T : A:65_A:66 β-turn 63-66; 63 & 64 part of a helix, 65 & 66 are blue. <scene name='Calculate_structure/Turn_63/3'>Display turn</scene><br>
T : A:65_A:66 β-turn 63-66; 63 & 64 part of a helix, 65 & 66 are blue. <scene name='Calculate_structure/Turn_63/3'>Display β-turn</scene><br>
T : A:68_A:69 β-turn 67-70; 70 is part of a helix, 67 & 68 are white & blue, 69 entirely blue. <scene name='Calculate_structure/Turn_67/6'>Display turn</scene>; <br>
T : A:68_A:69 β-turn 67-70; 70 is part of a helix, 67 & 68 are white & blue, 69 entirely blue. <scene name='Calculate_structure/Turn_67/6'>Display β-turn</scene>; <br>
H : A:70_A:85<br>
H : A:70_A:85<br>
T : A:86_A:86 β-turn 84-87; 84 & 85 are part of a helix, 86 is colored blue & 87 is white. <scene name='Calculate_structure/Turn_84/2'>Display turn</scene><br>
T : A:86_A:86 <scene name='Calculate_structure/Turn_84/2'>Display β-turn</scene><br>
H : A:93_A:109<br>
H : A:93_A:109<br>
T : A:110_A:110 β-turn 110-113; 110 is blue, 111-113 are part of a helix. <scene name='Calculate_structure/Turn_110/2'>Display turn</scene><br>
T : A:110_A:110 <scene name='Calculate_structure/Turn_110/2'>Display β-turn</scene><br>
G : A:111_A:114<br>
G : A:111_A:114<br>
T : A:115_A:117 β-turn 114-117, 4-turn 114-118; 114 is part of a helix, 115-117 & part of 118 are blue, 118 is partially white. <scene name='Calculate_structure/Turn_114/2'>Display turn</scene><br>
T : A:115_A:117 β-turn 114-117, 4-turn 114-118; 114 is part of a helix, 115-117 & part of 118 are blue, 118 is partially white. <scene name='Calculate_structure/Turn_114/2'>Display turn</scene><br>